SeaWorld Orlando’s Crawl Space Gets Major Upgrade During Week 2 of Howl-O-Scream

After a disappointing opening weekend, we returned to Crawl Space during Week 2 of SeaWorld Orlando’s Howl-O-Scream and found a noticeably improved haunted house.

SeaWorld Orlando Crawl Space didn’t exactly crawl its way to the top of our rankings during the opening weekend of Howl-O-Scream 2026. In our original review, we walked away feeling as though the new haunted house simply wasn’t finished. The concept was there, but the execution left much of the experience feeling surprisingly open and empty for an attraction called Crawl Space. The deadly slugs weren’t nearly as prominent as we expected, several areas lacked the confined atmosphere the house’s storyline suggested, and the scares became repetitive. After hearing that additional work was underway, we decided the house deserved another chance during the event’s second weekend. We’re glad we went back.

The most noticeable difference was overhead. During opening weekend, parts of the house felt unusually exposed, and the open space above made areas that should have felt confined seem much larger. By our second visit, they had added overhead coverings in areas that had previously been open, dramatically changing the atmosphere inside. Rather than feeling as though we were walking through large, open hallways, the environment now gave us a much stronger impression of traveling through an underground tunnel or sewer system.

It may sound like a relatively simple change, but enclosing that space made an enormous difference. The house now felt darker, tighter, and considerably more claustrophobic than it had just one week earlier. Once we moved beyond the monitor section in particular, it felt as though the experience had jumped to an entirely different level. The lighting also appeared darker and more effective during our return visit, helping create the eerie environment that we felt was missing during opening weekend.

Additional props also helped fill some of the emptier areas. Instead of long stretches where our attention wasn’t directed anywhere in particular, there was simply more to look at and react to. Those environmental changes ultimately helped sell the premise of Crawl Space much more effectively. We actually felt like we were somewhere we probably shouldn’t be.

The deadly slugs were another noticeable improvement. One of our biggest complaints during opening weekend was that a haunted house centered around mutated slugs somehow didn’t feature nearly enough memorable slugs. They existed, but they never felt like the overwhelming infestation the concept promised. They were also very small. During our second visit, we noticed additional creatures, including larger slugs, and they were incorporated into the environment much more effectively.

SeaWorld could still do plenty if it wanted to push that concept further. We’d love to eventually encounter something enormous, such as a giant slug suddenly forcing its way through a pipe or wall using a pneumatic effect. Oversized slugs hanging overhead could also take advantage of the newly enclosed spaces, especially if they were accompanied by dripping “water” as guests passed underneath. The concept lends itself to some wonderfully disgusting possibilities, and we’d love to see SeaWorld lean even further into them.

Even without those additions, however, the creatures now feel much more like an integral part of the house rather than occasional props encountered along the way. Combined with the darker environment and tighter spaces, the increased slug presence helps establish the unsettling feeling that guests have wandered directly into their territory.

Not every improvement involved the physical environment. Opening weekend is exactly that: opening weekend. Scare actors are still learning their spaces, figuring out their timing and discovering how guests naturally move through the house. During our first visit, several performances felt repetitive, and the actors didn’t always seem fully settled into their roles. By Week 2, the Crawl Space cast appeared considerably more comfortable with both the house and each other.

That confidence translated into stronger scares throughout our walkthrough. Performers seemed more engaged, their timing was better, and additional jump scares caught us off guard, particularly toward the end of the experience. The improved environment also gave the actors more opportunities to disappear into the darkness and use the tighter surroundings to their advantage. Rather than the scenery and performers feeling like separate elements, the house now feels as though all of its pieces are beginning to work together.

That distinction is important because some of the improvement we experienced may simply come from a cast settling into its roles after opening weekend. Haunted houses depend on the performers working them that night, so no two walkthroughs will ever be exactly alike. Still, the stronger cast and the physical changes we observed made our second experience substantially better than our first.

After opening weekend, Crawl Space was one of the weakest houses in this year’s Howl-O-Scream lineup for us. Following our Week 2 walkthrough, we’d now put it at roughly a 3.5 out of 5. It still isn’t our favorite house of the event, and we think other concepts in the lineup are executed more effectively, but Crawl Space has climbed considerably in our estimation and remains ahead of Rave Yard in our personal rankings. More importantly, we would now recommend experiencing it. If your only walkthrough of Crawl Space happened during opening weekend, or if early reactions convinced you to skip the house entirely, it’s worth another try. That’s exactly what we did, and the difference between our two experiences was substantial.

Between the more enclosed environment, improved lighting, additional props and larger slugs, stronger scares, and a cast that seems to have found its rhythm, Crawl Space is much closer to what we hoped it would be when Howl-O-Scream began. There’s still room for SeaWorld to take the mutated-slug concept even further, but the second-weekend version felt significantly more complete than what we experienced just days earlier.

And if that giant wall-bursting slug ever shows up, we’ll be first in line.

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